![]() As a big fan of the shotgun I would usually have that in one slot and maybe the rocket launcher in the second, in case some boss was around the corner or something. The game provides ammo regularly and weapons drop from most enemies. You can still use pipe bombs and trip mines but I found only carrying two weapons really tedious. ![]() Duke Nukem has decided to follow modern shooters and use the two gun policy. I don’t like the change to only being able to carry two weapons. He has actually killed you already, lag means you just don’t know it Even the first level from Duke 3D has been converted into a paintball style arena to shoot it out in. Multiplayer is back, with some nice maps. Nothing wrong with degenerating to boobs and explosions to keep one entertained. While playing, it’s just good wholesome Duke Nukem fun. I have heard of issues on the 360 version where there are frame rate problems and blur, I didn’t notice any on the PC. The game looks good enough for me visuals wise. Being able to disable them and perform a finishing move the, “Mighty Boot” just makes me feel like a bad-ass. There are even some OK driving parts involving a monster truck or an RC car. Some of the best levels are when Duke is shrunk down and must navigate his way through kitchens or a casino. I really enjoyed the variety of game type used to break up the action. The level design is very linear compared to Duke Nukem 3D, but there are the little secret spots to be found that will likely increase your Ego(health) bar. Although he still takes the regenerating health from Master Chief If that’s your idea of fun go ahead, not mine, but I’m glad the developers gave people the choice. Some reviewers have gotten angry about the game letting you pick up faeces from a toilet and throw it around. It has no bearing on the actual gameplay and just plays as simple humour. It reminds me of a time when it was amazing that you could turn on taps or hit light switches. Parts of the world are quite interactive. It was wonderful to have more in the colour palette than just brown, grey, black and muzzle flash. I found there was much more colour than other modern shooting games. Plus Holo Duke is back and kicks ass, it even shoots and talks. The shotgun feels powerful at close range, pipe bombs are awesome, the weapons all bring back that good Duke Nukem feeling. From Halo references about power armour being for pussies, to Step 3 being, “umm… Profit?” The game made me chuckle, even laugh out loud at some points. Jon St John really brings out the anger that is Duke. If you want more explosions, the pipe bombs are back with car remote detonation along with the laser trip mines. We have Shotguns, The Ripper machine gun, Shrink Ray, Freeze gun, Rocket launcher, Alien Enforcer gun, Railgun (a sniper rifle) and the Devastator (Twin-rocket launcher). All the weapons one could want are there. After a super long intro, somewhat reminding me of Half Life (Although Gordon Freeman never had babes throwing themselves at him), we start to get some shooting gallery alien killing action. Especially when they aliens start taking all the babes. The president urges calm but Duke Nukem knows better. The aliens have arrived on Earth and are starting to cause some mischief. I promise if you read more I will talk about the game we’ve waited 14 years for. But you don’t click on a review to hear about classification. The Australian Classification Board even let it through at MA15+ without any changes, so that’s a bit odd. The game has taken a long time to get to us. I have played it and am still enjoying it. The internet is buzzing with all sorts of opinions about Duke Nukem Forever.
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